All twelve-year-old Jaden wants to do is be the best at Cross Ups, the video game he and his friends can’t stop playing. The kids are swarmed by mobs seemingly generated by their fears and insecurities, and now Bianca must deal with the uncertainties that have been plaguing her: Is Lonnie really in the game? And can Bianca help him to return to reality with her?Īn exciting new middle reader series from a debut author. The trio teams up to play through to the End, and hopefully to find Lonnie along the way.īut the road to recovery isn’t without its own dangers. As she explores this new realm, she encounters Esme and Anton, two kids who are also playing on the hospital server. She chooses instead to try a new virtual-reality version of Minecraft that responds to her every wish, giving her control over a world at the very moment she thought she’d lost it. Waking up in the hospital, almost paralyzed by her injuries, Bianca is faced with questions she’s not equipped to answer. But consequences can’t be put off forever, as Bianca learns when she and her best friend, Lonnie, are in a terrible car crash. She’s more of an act-now, deal-with-the-consequences-later kind of person. With her dreams and the cash prize on the line, it’s game on!īianca has never been good at following the plan. It’s a chance to make a step forward towards her professional esports dreams and to help her family with the costs of her mother’s hospital bills.īut when she’s blackmailed and threatened to be doxed by an anonymous troll, Reyna has to confront the toxic gaming community head-on. When Reyna qualifies for the Dayhold Junior Tournament, she knows she’s got what it takes to win the championship title and the $10,000 prize. Gaming is still a boys’ club and to protect herself against trolls and their harassment, she games the mysterious TheRuiNar. ![]() But despite Reyna’s rising popularity and skills, no one knows who she is. Reyna is the up-and-coming junior amateur Dayhold gamer, competing in a VR battle royale against AI monsters and human players. Kids begin training from a young age, aspiring for the big leagues. Professional esports teams are the mainstream celebrities. ![]() In twelve-year-old Reyna Cheng’s world, gaming is everything.
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